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Jacob
Admin

3 posts
2 topics

Discord: Jacob_#5148
IGN: JacobArvizu
about 1 year ago
SMP Season 3!
 
Edit: Walkers have been nerfed

As always, all items, levels, etc have been reset
 
New Features:
 
World Generation:
World Generation has been updated, now featuring many new biomes and structures, including new desert temples, ice temples, villages, hot air ballons, and much more
 
The terrain is much different too, with the average ground height being y120
 
There are 18 different biomes you can explore, such as deserts, mesa, volcano biomes, etc
 
Zombie Apocalypse:
Walkers:
Zombies have an 80% chance of spawning as walkers, which can infect you with diseases
Both zombies and walkers can infect you but walkers deal more damage and have armor
Zombies and walkers do not burn in the sun
 
Thirst:
Players now have a thirst bar
As your thirst bar goes down, you will eventually receive effects such as blindness
 
Items that restore thirst
Potions: 100%
Milk Bucket: 80%
Mushroom Stew: 50%
Rabbit Stew: 50%
Beetroot Soup: 50%
Melon Slice: 30%
Cod: 50%
Cooked Cod: 25%
 
Diseases:
You can be infected with diseases by eating raw food such as raw chicken, rotten flesh, losing thirst, and by being attacked by walkers
Neck - Can be cured by using antibiotics.
Leg/Arm - Can be cured by performing an amputation with a knife.
Water - Cannot be cured.
Bleeding - Can be cured by using a bandage.
 
Items used to cure diseases are sold in the shop
 
When falling long distances, you will slow down
You receive nausea if you run out of hunger
Fences can be climbed
Webs can be used as barbed wire and deal damage
Horses can be spawned using saddles, but they do not drop the saddle upon death
Barrels can be hit 3 times to cause an explosion, which causes 10 hearts of damage
 
 
Natural Disasters:
 
All dimension disasters:
Sinkholes - The terrain around the player begins to fall to the depths of the world into pools of lava
Earthquakes - The world cracks and forms pools of lava at bedrock throwing all players and mobs around with tremors for the bigger earthquakes
Tornadoes - Wind rapidly spins pulling blocks and all entities around in this cyclone throwing them far and high in the sky
 
Overworld/Nether disasters:
Cave Ins - The roof caves in over you and crushes you, watch out when you go deep in a cave
 
Overworld disasters:
Water Geysers - A boiling hot water spurt from deep within the earth launches you to the high skies, the water is hot and burns to the touch
Extreme Winds - Strong winds send players and mobs flying through the map, its best to hide underground during these winds
Acid Storms - Acidic rain falls from the sky burning all players and mobs and melts metals so make sure not to drop your tools
Sand Storms - Very strong gusts of wind that blow sand everywhere making the desert truly dead (Only in desert biomes)
Blizzards - Freezing cold storms that will literally freeze mobs and players in solid ice, mobs can be thawed out after the storm, you will need a fire to keep warm (Only in snow biomes)
 
Nether disasters:
Lava Geysers - A burst of lava launches you through the pits of the nether burning to the touch
Soul Storms - Storms made of lost souls in the nether, some souls are hostile and deadly
 
Chances for different disaster levels:
Level 1: 30%
Level 2: 25%
Level 3: 20%
Level 4: 15%
Level 5: 9%
Level 6: 1%
 
Disasters will occur every 10 minutes
 
Additional fixes, updated plugins
 
play.voltiac.xyz

Last edited: about 1 year ago x 1



Hellohi3654
Admin

28 posts
24 topics

Edition: Java and Bedrock
Discord: ᎻᏋᏓᏓᎾᏂᎥ③⑥⑤④#3654
IGN: Hellohi3654
about 1 year ago

pog




- Hellohi3654